Vikings: Battle of the Gods Paintball Scenario
LEARN HOW TO PLAY:
Vikings: Battle of the Gods
Paintball Scenario Game

VIKINGS: BATTLE OF THE GODS PAINTBALL SCENARIO GAME Summer Scenario Game –
Sunday, August 10th @ Adventure Games Paintball
⚔️ OVERVIEW Twenty years after the fall of the Kingdom, the land is ruled by chaos and ash. The age of kings is over and in their place rise two Viking clans locked in a war of faith, fury, and fate. One follows the path of Odin, seeking honor and divine order. The other bends to Loki, craving chaos and dominion through trickery and blood. Now, their gods grant them power beyond mortal means. Who will control the shattered realm when the dust settles?
🛡 TEAMS
🔵 Team Odin — The Shieldbearers Color: Blue General: Mike Barney They believe in order, glory, and destiny through battle. Loyal to ancient codes and divine honor.
🔴 Team Loki — The Wild Hunt Color: Red General: Joe Mote They crave chaos, deception, and freedom from the old ways. They’ll use tricks, sorcery, and brute force to claim dominion.
🎯 GAME FORMAT The event is played over four separate games, each with a fresh set of missions, props, and scoring. Points carry over between rounds to determine the overall winner. Between games, teams will reset to their bases. Props and items will be repositioned.
🏆 SCORING & VICTORY
● Each mission awards points to your team (listed per mission).
● Control of key objectives and retrieval of themed props add to your total.
● Final victory goes to the team with the most total points after all three games.
🧠 STRATEGY TIP Recruit wisely, hold ground fiercely, and never let the energy out maneuver you. It's not just about muscle, it's about timing, teamwork, and tenacity.
🔄 RESPAWN & GENERAL RULES
● Standard unlimited respawn unless mission specifies otherwise.
● Players must return to base and touch their respawn point or a mobile respawn point
● Generals are worth more points so make sure you eliminate them!
🛡 WINNING TEAM PRIZE The victorious warband earns eternal glory in the sagas of Midgard. Their deeds will echo through the halls of Valhalla, and their banners shall fly high as legends of the Battle of the Gods. Skål to the worthy!

🎮 GAME ONE: “ASHES OF THE KINGDOM”
❖ Summary: Twenty years after the fall of the Kingdom, the land lies in ruin. The castle is crumbling, the village scorched—but now two Viking clans rise. One loyal to Odin. One twisted by Loki. Both race to take control of what remains.
🗺 Starting Bases:
🔵 Team Odin: Roanoke
🔴 Team Loki: Castle
🔹 Objective 1: Seize the Ruins Each team must fight to control Castle Anthrax and The Village.
● 25 points per zone held at game end
● Neutral flag starts in the center of each zone (raise your team’s flag to claim)
🔹 Objective 2: Forge the Totems of Power Two sacred totems have been shattered, The Totem of Honor (Odin) and The Totem of Chaos (Loki). Each team must recover 3 scattered totem pieces and reassemble it at their base. Scoring: +10 pts per totem piece recovered +20 bonus points for full assembly
🔹 Objective 3: Prepare to Sail Both teams must locate and retrieve as many Viking longships as possible from designated areas across the battlefield. Once a ship is secured, it must be physically moved or carried back to the team’s base to score. Scoring: +15 points per sailing vessel returned to base +10 bonus points for securing all ships on the field
Notes:
● Ships may be moved by multiple players.
● Enemy players may intercept vessels in transit and steal them.
● Ships can only be scored at your team’s starting base.

🎮 GAME TWO: “TRIALS OF THE GODS”
❖ Summary: To gain their gods’ favor, each side must pass ancient trials scattered across the land. These sacred zones must be activated by matching divine runes. But the other team will try to sabotage you at every step…
🗺 Starting Bases:
🔵 Team Odin: Must Be Captured
🔴 Team Loki: Must Be Captured
🔹 Objective 1:Capture the Sacred Lands Summary: The ancient gods once blessed these lands with power, and now they stand as key strategic points in the war between the followers of Odin and Loki. Control them and you control the battlefield. Objective: Four sacred territories are scattered across the land. Each team must capture and control as many as possible by raising their banner and defending the area. Controlled territories serve as forward respawn points, giving your team a major tactical advantage.
Territory Locations: The Castle Ruins The Forsaken Village The Stone Bridge The Fort of Echoes
Rules:
● To capture a territory, your team must raise your flag (or marker) to the top of the flagpole or designated structure.
● If the enemy flag is already raised, it must be lowered before your team can claim it.
● Respawning is allowed at any controlled territory.
● If enemies push into your territory, they can neutralize or steal it—stay alert! Scoring: +20 points per territory controlled at end of the game
🔹 Objective 2: Unlock the Shrines Each team must deliver the correct Rune Token to four themed god shrines:
● Shrine of Thunder (Odin)
● Shrine of Shadows (Loki)
● Shrine of War (Neutral)
● Shrine of Deceit (Neutral) Each rune match scores: ● +20 pts per correct match ● +10 bonus pts for activating all 4
🔹 Objective 3: Divine Favor The gods have hidden Relics of Power—giant war horns, sacred blades, or serpent idols throughout the woods.
● Return 3 relics to your base to unlock a God Perk (Your General’s Special Weapon)
🔹 Objective 4: Loot the Wreckage Loot returns! Recover valuables hidden in the ruins and return to your team’s respawn for points. ● Gold Coins – 2 pts ● Small Coins Poches- 5 pts ● Large Gold Sack- 10 pts ● Spice Sacks – 10 pts ● Gem Stones – 5 pts ● Gold Bars – 5 pts ● Beaded Necklaces - 3 pts ● Kings Crown - 15 pts

🎮 GAME THREE: “RAVENS AND SERPENTS”
❖ Summary: Odin’s ravens soar. Loki’s serpents slither. The war has reached the tipping point—and now myth becomes reality. An ethereal fog rolls in, and with it, strange powers awaken across the battlefield.
🗺 Starting Bases:
● Odin: Any zone held at end of Game 2
● Loki: Any zone held at end of Game 2
🔥 Objective 1: Break the Enchantment Each team must now bring their god weapon to the enemy’s Enchantment Site, a sacred zone pulsing with divine energy. By destroying the magical relic located there, your team will cripple enemy morale and reduce their powers.
Mission Steps:
● Locate the enemy's Enchantment Site (marked on the game map)
● Safely escort your god weapon to the site
● Turn it in to a referee to complete the ritual of destruction Scoring: +15 points for successfully destroying the enemy’s magical relic +10 bonus if you can destroy all 3 of the enemies magical relics
⚔️ Objective 2: Unleash the God Weapons Each team now wields a powerful divine relic:
🔵 Odin’s Mjolnir – A mighty hammer that shatters defenses. (Use as a bunker buster)
🔴 Loki’s Blade of Lies – A throwable prop that automatically eliminates the nearest enemy player to where it lands. no dodge, no mercy.. Use your god weapon one final time, escort it to the Ritual Site and deliver it to a referee with your team’s battle chant. Timing is everything. Your God Weapon will be gone after this ritual is complete.
Scoring: +40 points for successful activation
⚗️ Objective 3: Fuel the Divine After the sacred ritual has been completed. Odin and Loki now walk among mortals, towering figures of power,but their strength is not eternal. They thirst for magical energy to remain in the mortal realm. Your mission: Bring Mana Potions directly to your roaming god. Mission Steps: (Please Note: Objective 2 must be completed before Odin or Loki will appear)
● Grab Mana Potion located at any of the four starting points
● Find your god (Odin for Blue, Loki for Red) who is actively moving throughout the field
● Hand the potion to your god to score Scoring: +5 points per Mana Potion successfully delivered +10 bonus points if your team delivers 10 or more Note: The gods will only accept potions from living players, so protect your potion carriers! If a player is eliminated before delivery, the potion must be dropped.
🔹 Objective 4: All-Day Loot Continues

🎮 GAME FOUR: “THE GODSBREAKER”
❖ Summary: The skies darken. Lightning crashes. The gods themselves descend into the hearts of their warriors. Only one clan can remain. Only one prophecy can be fulfilled. This is the final clash of fate and fire. One final Game to ELIMINATE the enemy.
🛡 ALL-DAY PERKS & PLAYER POINTS
🔫 Player Points: +1 point for each opposing player eliminated (tracked at respawn) +3 points for each General eliminated (tracked at respawn) -10 points for any player caught cheating – don’t be that player.
♻️ Respawn Rules:
● Each team has a main base respawn point. Players must physically touch it to re-enter the game.
● Sailing Vessels/Mobile respawns may also be deployed during missions and function the same way. Mobile respawns may require a number of players to touch up before they will be allowed back into the game.
● All respawns are instant unless affected by a perk.
⚔️ On-Field Perks & Power-Ups: These perks are hidden throughout the battlefield. Find them, use them wisely, and swing the tide of war.
🛡 Battle Shields ★ Protective riot-style shields marked by team color. ★ If you're eliminated while carrying one, drop it where you stand. ★ Only your team can use shields marked with your color.
💫 Instant Revive ★ Bring this item to a referee immediately after being eliminated and get revived on the spot. ★ Single use only per item.
⏳ Respawn Delay Ritual ★ Deliver this item to a ref to delay the enemy team’s respawn and mobile spawn points for 2 minutes.
💀 Poison Gas ★ Deploy a smoke grenade with magical properties. ★ Any player caught in the smoke when it activates is considered eliminated.
🔥 Fire Arrows (Field Wipe) ★ Activate this to unleash a “flurry of fire arrows” and eliminate all players on a single field. ★ Must be handed to a ref and clearly announced.
🛡 WINNING TEAM PRIZE The victorious warband earns eternal glory in the sagas of Midgard. Their deeds will echo through the halls of Valhalla, and their banners shall fly high as legends of the Battle of the Gods. Skål to the worthy!



