Vikings: Battle of the Gods Paintball Scenario

Aric Lantiegne • August 4, 2025

LEARN HOW TO PLAY:

Vikings: Battle of the Gods

Paintball Scenario Game

VIKINGS: BATTLE OF THE GODS PAINTBALL SCENARIO GAME Summer Scenario Game –

Sunday, August 10th @ Adventure Games Paintball


⚔️ OVERVIEW Twenty years after the fall of the Kingdom, the land is ruled by chaos and ash. The age of kings is over and in their place rise two Viking clans locked in a war of faith, fury, and fate. One follows the path of Odin, seeking honor and divine order. The other bends to Loki, craving chaos and dominion through trickery and blood. Now, their gods grant them power beyond mortal means. Who will control the shattered realm when the dust settles?


🛡 TEAMS

 🔵 Team Odin — The Shieldbearers Color: Blue General: Mike Barney They believe in order, glory, and destiny through battle. Loyal to ancient codes and divine honor.

🔴 Team Loki — The Wild Hunt Color: Red General: Joe Mote They crave chaos, deception, and freedom from the old ways. They’ll use tricks, sorcery, and brute force to claim dominion.


🎯 GAME FORMAT The event is played over four separate games, each with a fresh set of missions, props, and scoring. Points carry over between rounds to determine the overall winner. Between games, teams will reset to their bases. Props and items will be repositioned.


🏆 SCORING & VICTORY

● Each mission awards points to your team (listed per mission).

● Control of key objectives and retrieval of themed props add to your total.

● Final victory goes to the team with the most total points after all three games.


🧠 STRATEGY TIP Recruit wisely, hold ground fiercely, and never let the energy out maneuver you. It's not just about muscle, it's about timing, teamwork, and tenacity.


🔄 RESPAWN & GENERAL RULES

● Standard unlimited respawn unless mission specifies otherwise.

● Players must return to base and touch their respawn point or a mobile respawn point

● Generals are worth more points so make sure you eliminate them! 


🛡 WINNING TEAM PRIZE The victorious warband earns eternal glory in the sagas of Midgard. Their deeds will echo through the halls of Valhalla, and their banners shall fly high as legends of the Battle of the Gods. Skål to the worthy!

🎮 GAME ONE: “ASHES OF THE KINGDOM”


❖ Summary: Twenty years after the fall of the Kingdom, the land lies in ruin. The castle is crumbling, the village scorched—but now two Viking clans rise. One loyal to Odin. One twisted by Loki. Both race to take control of what remains.


🗺 Starting Bases:

🔵 Team Odin: Roanoke

🔴 Team Loki: Castle


🔹 Objective 1: Seize the Ruins Each team must fight to control Castle Anthrax and The Village.

● 25 points per zone held at game end

● Neutral flag starts in the center of each zone (raise your team’s flag to claim)


🔹 Objective 2: Forge the Totems of Power Two sacred totems have been shattered, The Totem of Honor (Odin) and The Totem of Chaos (Loki). Each team must recover 3 scattered totem pieces and reassemble it at their base. Scoring: +10 pts per totem piece recovered +20 bonus points for full assembly


🔹 Objective 3: Prepare to Sail Both teams must locate and retrieve as many Viking longships as possible from designated areas across the battlefield. Once a ship is secured, it must be physically moved or carried back to the team’s base to score. Scoring: +15 points per sailing vessel returned to base +10 bonus points for securing all ships on the field


Notes:

● Ships may be moved by multiple players.

 ● Enemy players may intercept vessels in transit and steal them.

● Ships can only be scored at your team’s starting base. 


🎮 GAME TWO: “TRIALS OF THE GODS”

❖ Summary: To gain their gods’ favor, each side must pass ancient trials scattered across the land. These sacred zones must be activated by matching divine runes. But the other team will try to sabotage you at every step…


 🗺 Starting Bases:

🔵 Team Odin: Must Be Captured

🔴 Team Loki: Must Be Captured


🔹 Objective 1:Capture the Sacred Lands Summary: The ancient gods once blessed these lands with power, and now they stand as key strategic points in the war between the followers of Odin and Loki. Control them and you control the battlefield. Objective: Four sacred territories are scattered across the land. Each team must capture and control as many as possible by raising their banner and defending the area. Controlled territories serve as forward respawn points, giving your team a major tactical advantage.

Territory Locations: The Castle Ruins The Forsaken Village The Stone Bridge The Fort of Echoes

Rules:

● To capture a territory, your team must raise your flag (or marker) to the top of the flagpole or designated structure.

● If the enemy flag is already raised, it must be lowered before your team can claim it.

● Respawning is allowed at any controlled territory.

● If enemies push into your territory, they can neutralize or steal it—stay alert! Scoring: +20 points per territory controlled at end of the game


🔹 Objective 2: Unlock the Shrines Each team must deliver the correct Rune Token to four themed god shrines:

● Shrine of Thunder (Odin)

● Shrine of Shadows (Loki)

● Shrine of War (Neutral)

 ● Shrine of Deceit (Neutral) Each rune match scores: ● +20 pts per correct match ● +10 bonus pts for activating all 4


 🔹 Objective 3: Divine Favor The gods have hidden Relics of Power—giant war horns, sacred blades, or serpent idols throughout the woods.

● Return 3 relics to your base to unlock a God Perk (Your General’s Special Weapon)


🔹 Objective 4: Loot the Wreckage Loot returns! Recover valuables hidden in the ruins and return to your team’s respawn for points. ● Gold Coins – 2 pts ● Small Coins Poches- 5 pts ● Large Gold Sack- 10 pts ● Spice Sacks – 10 pts ● Gem Stones – 5 pts ● Gold Bars – 5 pts ● Beaded Necklaces - 3 pts ● Kings Crown - 15 pts 


🎮 GAME THREE: “RAVENS AND SERPENTS”

❖ Summary: Odin’s ravens soar. Loki’s serpents slither. The war has reached the tipping point—and now myth becomes reality. An ethereal fog rolls in, and with it, strange powers awaken across the battlefield.


🗺 Starting Bases:

● Odin: Any zone held at end of Game 2

● Loki: Any zone held at end of Game 2


🔥 Objective 1: Break the Enchantment Each team must now bring their god weapon to the enemy’s Enchantment Site, a sacred zone pulsing with divine energy. By destroying the magical relic located there, your team will cripple enemy morale and reduce their powers.

Mission Steps:

● Locate the enemy's Enchantment Site (marked on the game map)

● Safely escort your god weapon to the site

● Turn it in to a referee to complete the ritual of destruction Scoring: +15 points for successfully destroying the enemy’s magical relic +10 bonus if you can destroy all 3 of the enemies magical relics


⚔️ Objective 2: Unleash the God Weapons Each team now wields a powerful divine relic:

🔵 Odin’s Mjolnir – A mighty hammer that shatters defenses. (Use as a bunker buster)

🔴 Loki’s Blade of Lies – A throwable prop that automatically eliminates the nearest enemy player to where it lands. no dodge, no mercy.. Use your god weapon one final time, escort it to the Ritual Site and deliver it to a referee with your team’s battle chant. Timing is everything. Your God Weapon will be gone after this ritual is complete.

Scoring: +40 points for successful activation


⚗️ Objective 3: Fuel the Divine After the sacred ritual has been completed. Odin and Loki now walk among mortals, towering figures of power,but their strength is not eternal. They thirst for magical energy to remain in the mortal realm. Your mission: Bring Mana Potions directly to your roaming god. Mission Steps: (Please Note: Objective 2 must be completed before Odin or Loki will appear)

● Grab Mana Potion located at any of the four starting points

● Find your god (Odin for Blue, Loki for Red) who is actively moving throughout the field

● Hand the potion to your god to score Scoring: +5 points per Mana Potion successfully delivered +10 bonus points if your team delivers 10 or more Note: The gods will only accept potions from living players, so protect your potion carriers! If a player is eliminated before delivery, the potion must be dropped.


🔹 Objective 4: All-Day Loot Continues 


🎮 GAME FOUR: “THE GODSBREAKER”

❖ Summary: The skies darken. Lightning crashes. The gods themselves descend into the hearts of their warriors. Only one clan can remain. Only one prophecy can be fulfilled. This is the final clash of fate and fire. One final Game to ELIMINATE the enemy.


🛡 ALL-DAY PERKS & PLAYER POINTS

🔫 Player Points: +1 point for each opposing player eliminated (tracked at respawn) +3 points for each General eliminated (tracked at respawn) -10 points for any player caught cheating – don’t be that player.

♻️ Respawn Rules:

● Each team has a main base respawn point. Players must physically touch it to re-enter the game.

● Sailing Vessels/Mobile respawns may also be deployed during missions and function the same way. Mobile respawns may require a number of players to touch up before they will be allowed back into the game.

● All respawns are instant unless affected by a perk.


⚔️ On-Field Perks & Power-Ups: These perks are hidden throughout the battlefield. Find them, use them wisely, and swing the tide of war.

🛡 Battle Shields ★ Protective riot-style shields marked by team color. ★ If you're eliminated while carrying one, drop it where you stand. ★ Only your team can use shields marked with your color.

💫 Instant Revive ★ Bring this item to a referee immediately after being eliminated and get revived on the spot. ★ Single use only per item.

⏳ Respawn Delay Ritual ★ Deliver this item to a ref to delay the enemy team’s respawn and mobile spawn points for 2 minutes.

💀 Poison Gas ★ Deploy a smoke grenade with magical properties. ★ Any player caught in the smoke when it activates is considered eliminated.

🔥 Fire Arrows (Field Wipe) ★ Activate this to unleash a “flurry of fire arrows” and eliminate all players on a single field. ★ Must be handed to a ref and clearly announced. 



🛡 WINNING TEAM PRIZE The victorious warband earns eternal glory in the sagas of Midgard. Their deeds will echo through the halls of Valhalla, and their banners shall fly high as legends of the Battle of the Gods. Skål to the worthy!



By Aric Lantiegne April 23, 2025
LEARN HOW TO PLAY: He-Man and the Masters of the Universe Paintball Scenario Game BY THE POWER OF GRAYSKULL: THE BATTLE FOR ETERNIA Spring Scenario Game @ Adventure Games Paintball ⚔️ OVERVIEW Skeletor’s evil plans are in motion. The dark forces of Snake Mountain have launched a full-scale assault on Eternia, hoping to breach the ancient halls of Castle Grayskull and claim the secrets of the universe. But the Heroic Warriors won’t back down. From the battlefield to the Mystic Mountains, He-Man rallies his allies in a desperate stand to stop Skeletor once and for all. Choose your side. Fight for Eternia. Unlock the power of Grayskull. 🛡️ TEAMS Team He-Man • Faction: Heroic Warriors • Team Color: Blue 🔵 • General: He-Man (Ryan Cronin)
 Team Skeletor • Faction: Evil Warriors • Team Color: Red 🔴 • General: Skeletor (Kenny Morin)
 💥 MEET YOUR GENERALS The fate of Eternia rests in the hands of two veteran warriors—each ready to lead their team to victory through grit, strategy, and pure paintball mayhem. 🔵 COMMANDING THE HEROIC WARRIORS: HE-MAN – RYAN CRONIN Wielding the Power of Grayskull and leading the Blue Team is Ryan Cronin, stepping into the boots (and biceps) of He-Man himself. Ryan brings the look, the energy, and the love for the game that makes him the perfect choice to command the forces of good. A regular force in scenario events, 10-man throwdowns, and competitive tournaments, Ryan has played nearly every style of paintball—and dominates them all. He’s known for his leadership on the field, relentless communication, and the ability to turn the tide of battle when his team needs it most. If you’re looking for a general who knows how to push the pace and rally the troops, you’re in good hands with He-Man. 🔴 COMMANDING THE EVIL WARRIORS: SKELETOR – KENNY MORIN Scheming from the shadows of Snake Mountain and taking charge of the Red Team is Kenny Morin, embodying the chaotic brilliance of Skeletor. Kenny is one of the most formidable and unpredictable scenario generals you’ll ever face. He doesn’t just play hard—he goes hard. A lifelong scenario and rec-ball fanatic, Kenny brings intensity, creativity, and constant pressure to every game he commands. He’s known for crafting smart plays, flanking from unexpected angles, and keeping his opponents off-balance. If you’re on Team Skeletor, you’re in for an aggressive, full-send kind of day—and if you’re playing against him... be ready. 🎯 GAME FORMAT The event is played over three separate games, each with a fresh set of missions, props, and scoring. Points carry over between rounds to determine the overall winner. Between games, teams will reset to their bases. Props and items will be repositioned. 🏆 SCORING & VICTORY • Each mission awards points to your team (listed per mission). • Control of key objectives and retrieval of themed props add to your total. • Final victory goes to the team with the most total points after all three games. 🧠 STRATEGY TIP Recruit wisely, hold ground fiercely, and never let the Power Sword fall into enemy hands. It's not just about muscle—it's about timing, teamwork, and tenacity. 🔄 RESPAWN & GENERAL RULES • Standard unlimited respawn unless mission specifies otherwise. • Players must return to base and touch their respawn point or a mobile respawn point • Generals (He-Man & Skeletor) are worth more points so make sure you eliminate them! 🎮 GAME ONE: "THE BATTLE BEGINS" • Find the Power Weapons (30 points) 🔵 Heroic Warriors Mission: “By the Power of Grayskull!” Objective: Locate the hidden Sword of Power and return it to Castle Grayskull to unlock He-Man’s full strength and awaken the magic of Eternia. 🔴 Evil Warriors Mission: “The Havoc Reigns” Objective: Track down and recover the legendary Havoc Staff, Skeletor’s dark conduit of forbidden power. Deliver it to Snake Mountain to amplify dark magic and unleash chaos across Eternia. • Recruit the Champions (60 Points Total) • Scattered across the field are Special Warriors for each team • Teams must locate and return them to base. • 10 points per character • Bonus: find all your warriors by game end = +20 points • Shattering the Shields of Sorcery (100 Points Total) Objective: Across the battlefield, eight magical barriers have been cast by ancient forces—four protecting each team’s Arcane Crystals. Each team must: • Defend their four magical barriers from enemy forces
 • Attack and destroy the enemy’s four magical barriers to access their Arcane Crystals
 • Retrieve the crystals and return them to your base to empower your team’s ultimate weapon (the Sword of Power or the Havoc Staff)
 Scoring: +25 points for each Arcane Crystal successfully retrieved and returned to base • 🐯 Mission: Release the Beast! (50 Points) Objective:The mighty tiger companions of Eternia have been locked in enchanted cages somewhere on the battlefield. Only by finding the hidden keys can each team free their ally and return them home to fight again. 🔵Team He-Man must free Battle Cat 🔴Team Skeletor must free Panthor Mission Steps: • Locate the key hidden somewhere on the field • Use the key to unlock the cage holding your team's tiger • Escort the tiger prop safely back to your base • Score once the tiger is successfully secured at your Main Base
 Scoring:+50 points for successfully freeing and returning your tiger to base 🎮 GAME TWO: "SECRETS OF CASTLE GRAYSKULL" • The Staff Reborn (100 Points Total) 🔵 Heroic Warriors Mission: “Reforging the Staff of Elders” Objective: The ancient Staff of the Elders, once wielded to protect Castle Grayskull, was shattered during the last great battle for Eternia. The seven fragments have been scattered across the realm. Team He-Man must: • Search the battlefield for all 7 pieces of the Staff of the Elders
 • Reassemble the staff at Castle Grayskull (blue team base)
 • Once complete, the staff enhances your magical defenses and empowers your ultimate weapon (the Sword of Power)
 🔴 Evil Warriors Mission: “Reawakening the Staff of Havoc” Objective: Before the Havoc Staff, there was an even darker weapon—the original Staff of Havoc, said to draw magic from the core of Snake Mountain. Broken into seven cursed shards, it now lies dormant across the realm. Team Skeletor must: • Locate all 7 shattered pieces of the ancient Staff of Havoc
 • Reconstruct it at Snake Mountain (red team base)
 • Once reassembled, the staff strengthens your dark magic and channels chaos into the Havoc Staff Scoring: • +10 points per shard recovered • +30 bonus points for completing and assembling the staff • Max: 100 points • Unleash the Arcane (100 points) Objective:With your ancient staff fully reassembled, you now possess the power to Unleash the Arcane and unlock the gateway to a hidden stronghold deep in Eternia: the Hall of the Elders. But only one team may enter its sacred chamber and claim the powerful Relic of Eternia — a magical artifact said to shift the balance of battle in the wielder’s favor. Mission Steps: • Bring your completed staff to the Hall of the Elders (marked objective zone).
 • Hold the Hall uncontested for 5 minutes to claim the Relic of Eternia.
 • Return the relic to your base to unlock its power in the final battle.
 Reward:The Relic of Eternia grants a magical edge (buff or advantage) during the Final Battle 3. Runes of Eternia (100 Points) Objective: Scattered across the realm lie four Mystic Sites of Power—ancient shrines said to connect the magical lifeblood of Eternia itself. To activate each site, teams must bring the correct Ancient Rune Stone and match it to the right pattern. Only by aligning the runes correctly at all four sites can your team unleash a magical surge that strengthens your forces and weakens your enemy’s hold on the realm. There are 4 themed Mystic Sites around the field: • Shrine of Light • Flame Gate • Temple of the Wilds • Nexus of the Skies Each site requires a specific rune match to activate. Teams must scout each site before the mission (or early in the match) to discover the correct rune required. Mission Steps: • Deliver the correct rune to each site • Place it correctly to activate the shrine • Successfully match all 4 to complete the circuit of magic Scoring: • +20 points for each correct rune match placed • +20 bonus points for activating all four sites
 ⚔️ Final Mission: "RISE OF SNAKE MOUNTAIN" Objective:In a last desperate move, Skeletor has summoned the Army of the Damned—a wave of cursed skeleton warriors risen from the dark places of Eternia. Empowered by dark amulets, they are nearly invincible… unless struck down by the Sword of Power itself. It falls to He-Man, wielding the legendary blade, to banish the undead and reclaim the final spark of Eternia’s magic before it is lost forever. Mission Details: • 6 Skeletons from the Army of the Damned are deployed across a designated area • Each undead soldier is wearing a dark amulet prop around their neck • Only He-Man may eliminate undead (Only with melee, or the Sword of Power) • Once “eliminated,” the He-Man player must remove the amulet prop from the undead • Amulets must be collected and returned to the respawn area.
 Twist: • The undead can respawn, unless their amulet is removed • If Skeletor’s team protects the undead long enough, they can power a ritual that earns them bonus points or denies He-Man the win
 Scoring: • +10 points per amulet removed and secured • +20 bonus points if all undead are fully purged (amulets removed)
 “The final battle is not just for the fate of Castle Grayskull—but for the very soul of Eternia.” 🌟 Eternian Perks & Power-Ups Throughout the battlefield, both teams may discover magical artifacts, tech relics, and warrior gear that can dramatically shift the course of the game. Here’s what you may find: • ⌛ Crystal of Delay “Time bends for no one... unless you wield this.” • Use to delay the enemy’s respawn window by 2 minutes • Must be turned in to a referee • Single use • 🌫️ Orb of Obscura (Smoke of Elimination) “Where there's smoke... there’s sudden elimination.” • Deploy a smoke grenade with magical energy • Any enemy player caught within the smoke when deployed is considered eliminated • Smoke must be activated by a ref or game official
 • 🛡️ Shield of Grayskull (Riot Shield) “Impenetrable. Iconic. Pure power.” • Allows a single player to carry a defensive riot shield for one life • Can be used to lead pushes or block fire during objective runs • May be looted from the field or earned via mid-game mission • 🎯 Havoc Cannon (Long Range Eliminator) “Ancient tech with terrifying reach.” • A special prop blaster with long-range elimination power • One-time use • 💫 Eternia's Light (Instant Revive) “The power of the Sorceress, bottled.” • When held, allows a player to instantly revive themselves on the spot (1 per player only) • Must be returned to any referee to use. • 🔮 Grayskull Reset Stone (Field Wipe) “In one breath, everything begins again.” • When activated by a general or commander, this wipes all players on the field, sending everyone back to respawn • Can only be used once per team, per mission • Must be turned in to a ref with 1-minute countdown for activation
 🥇 WINNING TEAM PRIZE The winning team earns glory, a place in Eternian history, and bragging rights worthy of a Champion of Grayskull!
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