Halo Game Play & Rules

Rusty Glaze • April 1, 2022

Learn how to play in Halo Infinite

Once your greatest ally, Cortona (who was driven mad by rapancy..aka A.I. Madness) has started a campaign for galactic dominance. Cortona has awoken an ancient forerunner technology called the guardians. With her new Guardian army she has the power to destroy the whole planet and to destroy civilization as we know it. Both UNSC, with the aid of Master Chief, and the Banished, led by Atriox, are battling for control of Zeta Halo through Cortana. Master Chief is seeking to stop his old friend, while Atriox is planning for something more sinister…..


Halo Infinite is here and the full paintball scenario experience is back at Adventure Games. This means no mandatory pre-registration or player cap for this event. MAKE SURE YOU ARE READY! Raffle Prizes, trophies for MVP and MVT, pictures, lunch from Snackshot, and all the paintball you could ask for! Formulate your battle plans and read the game rules below.

Sunday’s Schedule:

Gates open at 7:00am

Check in starts at 7:15am

Breakfast from Snack Shot will be available from 7:30am - 10:00am

Meet your generals, safety and game briefing 9:00am

Game starts at 10:00am

Game break will be from 12:00pm-1:00pm

Lunch available at Snackshot from 11:30am - 2:00pm

Game resumes at 1:00pm - 3:00pm

Raffle 3:00pm - 3:30pm

Final Battle 3:45pm - 4:15pm

Final score, awards for MVP/MVT, and the after party will begin at 4:30pm at Snackshot.

Meet Your Generals:

Commanding the UNSC (BLUE TEAM) is Christopher Ouellette. Captain of the Anti Heroes and winner of the Ghost Busters Scenario MVT, Chris and the Anti-Heroes are ready!


Commanding the Banished (RED TEAM) is Ben Mellish. Winner of the Mandalorian Most Valuable Team, Ben and the Metrowest Bulldogs are prepared to conquer!

Teams:

The Banished (Red Team)

The UNSC (Blue Team)

GAME 1 MISSIONS: CORTANA

You and the other colonists have arrived to the new world in hopes of a new life. Now that you have arrived you must set up your colony, gather supplies and claim vital lands. Be careful though, it is rumored that others are also trying to settle the new world. Beware of the natives they have been known to attack.


Objectives:

1) Each Team Must find information regarding “CORTANA”. The files contain intel on how to stop her. The data files about Cortana have been stored in several bases:

  • Summary: Find all 4 data files that contain important information regarding “CORTANA”.


500 points for each file secured and brought back to each team's Respawn Point


2) After your team has found all the data files, you can call in a drop ship to bring you extra power cells needed to activate the power plant. Once the power cells have been received, bring them to the power plant to activate it.

  • Summary: Call in Drop ship to drop off power cells using a bang grenade at the base (see respawn referee for a bang grenade) . Bring power cells to the power plant to score. Please note: there are only 2 power cells for each team. Only ONE power cell can be brought over to the power plant at once.


1000 points for each power cell delivered


3) Now that your team has all the files and the necessary power, bring “The Weapon” to the library where Cortana is believed to be located.

  • Summary: Using the weapon data crystal chip (provided to you by the respawn referee) stop the guardian threat by hanging your team chip at Cortana’s location.


500 points for using the weapon data crystal chip on Cortona

Starting Base:

The Banished (Octagon)

The UNSC (Castle)

GAME 2: The Cylex


Objectives:

1) Each team must find ancient forerunner artifacts called the Cylex. The Cylex contain digitized DNA of cetient life from around the universe. It is rumored that one of The Cylex contains DNA of a special being called the “Endless”.

  • Summary: Find The Cylex containing DNA. 12 Cylex have been hidden throughout Zeta Halo

Cylex points are as followed:

  1. Humans 200 points
  2. Kig-Yar (Jackels) 200 points
  3. Sangheili (Elites) 200 points
  4. San’ Shyuum (Prophets of Truth) 400 points
  5. Lekgolo (Hunters) 400 points
  6. Huragok (Engineers) 300 points
  7. T’vaoans (Skirmishers) 200 points
  8. Yonhet (The Fringe) 200 points
  9. Jiralhanae (Brutes) 300 points
  10. Yanme’e (Drones) 200 points
  11. Shrquoi (Drinol) 200 points
  12. The Endless 1000 points


*Please Note: Cylex must be brought back to your respawn point to score.


2) Tactical locations called “Fire Bases” are located all over Zeta Halo. Capture as many Fire Bases as possible to give your side a tactical advantage.

  • Summary: Capture bases by placing your team's flag on top of the purple post located at the center of each Fire Base. If another team flag is on top of the post, remove the flag and replace it with your team's color. Points will be awarded at the end of the game.

300 points per fire base captured at the end of Game 2.

Starting Base:

The Banished (Castle)

The UNSC (Octagon)

GAME 3: The Index Key


Objectives:

1)  Now that your team has control of The Cylex containing The Endless, use the Index Key to activate “Zeta Halo”.

  • Summary: your team must bring The Index Key from the Library (octagon) the Control Room (Roanoke) to score.


OUR FINAL BATTLE OF THE DAY!

2000 points available

ALL DAY OBJECTIVES
1)  Eliminate players from the other team.

  • 10 points for every player eliminated


2) Eliminate generals from the other team

  • 50 points for every general eliminated


3) Capture your opponent's main base flag

  • 5000 points per flag captured. Bring the flags to your respawn area to score.



4) Legendary Skulls (See below for list of skulls)

  • 1000 points per skull found. Bring the skulls to your respawn area to score.


GENERAL RULES:

The Banished (RED TEAM)

The UNSC (BLUE TEAM)

(PURPLE TEAM SCENARIO OR OBJECTIVE COLOR)


Player Points:

  • 10 Points for every player shot out of the game (this will be tracked at respawn)

**Players caught cheating will cost their team (-100 points) don’t cheat...it's not cool.


Respawn:

One location for each team behind the main base. At the start of each game, respawn will be instant. Players must touch respawn points.


Medic:

Medics will be roaming throughout the field and will be represented by a medic armband and purple vest. Each player will be given a medic card. When a player is eliminated, they can respawn by bringing their card to the medic or original respawn area. The medic will punch out a hole in the card and the player will then be able to return to the game. On the third punch, the player must return to the original respawn area. The medic is a referee.


Perks:

Several perks are located throughout the fields.


Shields:

Several shields are located through the field and players can use them to protect themselves. If a player gets shot out they must drop the shield where they are standing.


MedPacks: 3 Med Packs are located throughout the field. Medpacks can be used to turn a player into a medic. The Medpack allows for the player to respawn eliminated players on their team. The player using the medpack will punch out a hole in the card and the player will then be able to return to the game. On the third punch the player must return to

the original respawn area. ONCE THE PLAYER using the medpack has shot/eliminated they must return to their respawn area and surrender the medpack to the respawn referee.


*The Flood: find this perk and unleash the flood. Symbolized by your team's color, a smoke grenade will be used on a location of your choice. Anyone caught in the smoke will be killed by the flood. (this DOES include your own team members, so be careful where you let The Flood out!) Players must bring perks to the respawn referee to use it.


Hydra Missiles: Find this perk and tactically choose a location for the Hydra missiles to launch on. An airhorn will be used for 30 seconds on the field that the Hydra missiles will be launched on and any player remaining on the field after 30 seconds will be eliminated. The player must return to the respawn area and can not be revived by a medic or medpack. Players must bring perks to the respawn referee to use it.


Gravity Hammer: Beware of the Gravity Hammers blast! The Gravity Hammer can be used on any bunker and all players inside will be eliminated. Just tap the bunker with the hammer to activate it. The gravity hammer can also be used to kill players within 20 feet (Even Players Holding Shields!) Just by tapping the Gravity Hammer on the ground will activate the blast!


Claymores: Claymores can be found and used against your enemies! Set your Claymore in a tactical location and then deploy them by using the wireless remote. Anyone within 20 feet of the blast will be eliminated. (All claymore are single use and will be removed after they have been deployed)


*Airsupport: Call In Airsupport! Find this perk and an Airstike will eliminate players from the opposing team on a single field. Players must bring perks to the respawn referee to use it.


*Delay Reinforcements: Find this perk and stop the opposing team respawn for 3 minutes. Players must bring perks to the respawn referee to use it.

Legendary Skull List

By Aric Lantiegne April 23, 2025
LEARN HOW TO PLAY: He-Man and the Masters of the Universe Paintball Scenario Game BY THE POWER OF GRAYSKULL: THE BATTLE FOR ETERNIA Spring Scenario Game @ Adventure Games Paintball ⚔️ OVERVIEW Skeletor’s evil plans are in motion. The dark forces of Snake Mountain have launched a full-scale assault on Eternia, hoping to breach the ancient halls of Castle Grayskull and claim the secrets of the universe. But the Heroic Warriors won’t back down. From the battlefield to the Mystic Mountains, He-Man rallies his allies in a desperate stand to stop Skeletor once and for all. Choose your side. Fight for Eternia. Unlock the power of Grayskull. 🛡️ TEAMS Team He-Man • Faction: Heroic Warriors • Team Color: Blue 🔵 • General: He-Man (Ryan Cronin)
 Team Skeletor • Faction: Evil Warriors • Team Color: Red 🔴 • General: Skeletor (Kenny Morin)
 💥 MEET YOUR GENERALS The fate of Eternia rests in the hands of two veteran warriors—each ready to lead their team to victory through grit, strategy, and pure paintball mayhem. 🔵 COMMANDING THE HEROIC WARRIORS: HE-MAN – RYAN CRONIN Wielding the Power of Grayskull and leading the Blue Team is Ryan Cronin, stepping into the boots (and biceps) of He-Man himself. Ryan brings the look, the energy, and the love for the game that makes him the perfect choice to command the forces of good. A regular force in scenario events, 10-man throwdowns, and competitive tournaments, Ryan has played nearly every style of paintball—and dominates them all. He’s known for his leadership on the field, relentless communication, and the ability to turn the tide of battle when his team needs it most. If you’re looking for a general who knows how to push the pace and rally the troops, you’re in good hands with He-Man. 🔴 COMMANDING THE EVIL WARRIORS: SKELETOR – KENNY MORIN Scheming from the shadows of Snake Mountain and taking charge of the Red Team is Kenny Morin, embodying the chaotic brilliance of Skeletor. Kenny is one of the most formidable and unpredictable scenario generals you’ll ever face. He doesn’t just play hard—he goes hard. A lifelong scenario and rec-ball fanatic, Kenny brings intensity, creativity, and constant pressure to every game he commands. He’s known for crafting smart plays, flanking from unexpected angles, and keeping his opponents off-balance. If you’re on Team Skeletor, you’re in for an aggressive, full-send kind of day—and if you’re playing against him... be ready. 🎯 GAME FORMAT The event is played over three separate games, each with a fresh set of missions, props, and scoring. Points carry over between rounds to determine the overall winner. Between games, teams will reset to their bases. Props and items will be repositioned. 🏆 SCORING & VICTORY • Each mission awards points to your team (listed per mission). • Control of key objectives and retrieval of themed props add to your total. • Final victory goes to the team with the most total points after all three games. 🧠 STRATEGY TIP Recruit wisely, hold ground fiercely, and never let the Power Sword fall into enemy hands. It's not just about muscle—it's about timing, teamwork, and tenacity. 🔄 RESPAWN & GENERAL RULES • Standard unlimited respawn unless mission specifies otherwise. • Players must return to base and touch their respawn point or a mobile respawn point • Generals (He-Man & Skeletor) are worth more points so make sure you eliminate them! 🎮 GAME ONE: "THE BATTLE BEGINS" • Find the Power Weapons (30 points) 🔵 Heroic Warriors Mission: “By the Power of Grayskull!” Objective: Locate the hidden Sword of Power and return it to Castle Grayskull to unlock He-Man’s full strength and awaken the magic of Eternia. 🔴 Evil Warriors Mission: “The Havoc Reigns” Objective: Track down and recover the legendary Havoc Staff, Skeletor’s dark conduit of forbidden power. Deliver it to Snake Mountain to amplify dark magic and unleash chaos across Eternia. • Recruit the Champions (60 Points Total) • Scattered across the field are Special Warriors for each team • Teams must locate and return them to base. • 10 points per character • Bonus: find all your warriors by game end = +20 points • Shattering the Shields of Sorcery (100 Points Total) Objective: Across the battlefield, eight magical barriers have been cast by ancient forces—four protecting each team’s Arcane Crystals. Each team must: • Defend their four magical barriers from enemy forces
 • Attack and destroy the enemy’s four magical barriers to access their Arcane Crystals
 • Retrieve the crystals and return them to your base to empower your team’s ultimate weapon (the Sword of Power or the Havoc Staff)
 Scoring: +25 points for each Arcane Crystal successfully retrieved and returned to base • 🐯 Mission: Release the Beast! (50 Points) Objective:The mighty tiger companions of Eternia have been locked in enchanted cages somewhere on the battlefield. Only by finding the hidden keys can each team free their ally and return them home to fight again. 🔵Team He-Man must free Battle Cat 🔴Team Skeletor must free Panthor Mission Steps: • Locate the key hidden somewhere on the field • Use the key to unlock the cage holding your team's tiger • Escort the tiger prop safely back to your base • Score once the tiger is successfully secured at your Main Base
 Scoring:+50 points for successfully freeing and returning your tiger to base 🎮 GAME TWO: "SECRETS OF CASTLE GRAYSKULL" • The Staff Reborn (100 Points Total) 🔵 Heroic Warriors Mission: “Reforging the Staff of Elders” Objective: The ancient Staff of the Elders, once wielded to protect Castle Grayskull, was shattered during the last great battle for Eternia. The seven fragments have been scattered across the realm. Team He-Man must: • Search the battlefield for all 7 pieces of the Staff of the Elders
 • Reassemble the staff at Castle Grayskull (blue team base)
 • Once complete, the staff enhances your magical defenses and empowers your ultimate weapon (the Sword of Power)
 🔴 Evil Warriors Mission: “Reawakening the Staff of Havoc” Objective: Before the Havoc Staff, there was an even darker weapon—the original Staff of Havoc, said to draw magic from the core of Snake Mountain. Broken into seven cursed shards, it now lies dormant across the realm. Team Skeletor must: • Locate all 7 shattered pieces of the ancient Staff of Havoc
 • Reconstruct it at Snake Mountain (red team base)
 • Once reassembled, the staff strengthens your dark magic and channels chaos into the Havoc Staff Scoring: • +10 points per shard recovered • +30 bonus points for completing and assembling the staff • Max: 100 points • Unleash the Arcane (100 points) Objective:With your ancient staff fully reassembled, you now possess the power to Unleash the Arcane and unlock the gateway to a hidden stronghold deep in Eternia: the Hall of the Elders. But only one team may enter its sacred chamber and claim the powerful Relic of Eternia — a magical artifact said to shift the balance of battle in the wielder’s favor. Mission Steps: • Bring your completed staff to the Hall of the Elders (marked objective zone).
 • Hold the Hall uncontested for 5 minutes to claim the Relic of Eternia.
 • Return the relic to your base to unlock its power in the final battle.
 Reward:The Relic of Eternia grants a magical edge (buff or advantage) during the Final Battle 3. Runes of Eternia (100 Points) Objective: Scattered across the realm lie four Mystic Sites of Power—ancient shrines said to connect the magical lifeblood of Eternia itself. To activate each site, teams must bring the correct Ancient Rune Stone and match it to the right pattern. Only by aligning the runes correctly at all four sites can your team unleash a magical surge that strengthens your forces and weakens your enemy’s hold on the realm. There are 4 themed Mystic Sites around the field: • Shrine of Light • Flame Gate • Temple of the Wilds • Nexus of the Skies Each site requires a specific rune match to activate. Teams must scout each site before the mission (or early in the match) to discover the correct rune required. Mission Steps: • Deliver the correct rune to each site • Place it correctly to activate the shrine • Successfully match all 4 to complete the circuit of magic Scoring: • +20 points for each correct rune match placed • +20 bonus points for activating all four sites
 ⚔️ Final Mission: "RISE OF SNAKE MOUNTAIN" Objective:In a last desperate move, Skeletor has summoned the Army of the Damned—a wave of cursed skeleton warriors risen from the dark places of Eternia. Empowered by dark amulets, they are nearly invincible… unless struck down by the Sword of Power itself. It falls to He-Man, wielding the legendary blade, to banish the undead and reclaim the final spark of Eternia’s magic before it is lost forever. Mission Details: • 6 Skeletons from the Army of the Damned are deployed across a designated area • Each undead soldier is wearing a dark amulet prop around their neck • Only He-Man may eliminate undead (Only with melee, or the Sword of Power) • Once “eliminated,” the He-Man player must remove the amulet prop from the undead • Amulets must be collected and returned to the respawn area.
 Twist: • The undead can respawn, unless their amulet is removed • If Skeletor’s team protects the undead long enough, they can power a ritual that earns them bonus points or denies He-Man the win
 Scoring: • +10 points per amulet removed and secured • +20 bonus points if all undead are fully purged (amulets removed)
 “The final battle is not just for the fate of Castle Grayskull—but for the very soul of Eternia.” 🌟 Eternian Perks & Power-Ups Throughout the battlefield, both teams may discover magical artifacts, tech relics, and warrior gear that can dramatically shift the course of the game. Here’s what you may find: • ⌛ Crystal of Delay “Time bends for no one... unless you wield this.” • Use to delay the enemy’s respawn window by 2 minutes • Must be turned in to a referee • Single use • 🌫️ Orb of Obscura (Smoke of Elimination) “Where there's smoke... there’s sudden elimination.” • Deploy a smoke grenade with magical energy • Any enemy player caught within the smoke when deployed is considered eliminated • Smoke must be activated by a ref or game official
 • 🛡️ Shield of Grayskull (Riot Shield) “Impenetrable. Iconic. Pure power.” • Allows a single player to carry a defensive riot shield for one life • Can be used to lead pushes or block fire during objective runs • May be looted from the field or earned via mid-game mission • 🎯 Havoc Cannon (Long Range Eliminator) “Ancient tech with terrifying reach.” • A special prop blaster with long-range elimination power • One-time use • 💫 Eternia's Light (Instant Revive) “The power of the Sorceress, bottled.” • When held, allows a player to instantly revive themselves on the spot (1 per player only) • Must be returned to any referee to use. • 🔮 Grayskull Reset Stone (Field Wipe) “In one breath, everything begins again.” • When activated by a general or commander, this wipes all players on the field, sending everyone back to respawn • Can only be used once per team, per mission • Must be turned in to a ref with 1-minute countdown for activation
 🥇 WINNING TEAM PRIZE The winning team earns glory, a place in Eternian history, and bragging rights worthy of a Champion of Grayskull!
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