Pokémon Play & Rules

Rusty Glaze • July 31, 2022

Learn how to play in the Pokémon Scenario Game

Welcome to the Amazing world of Pokémon!

Ash Ketchum aspires to be the greatest Pokémon trainer in the world. Ash, along with the help of his friend the Adventurers, have to defeat each Pokémon gym and the Final Four Pokémon Masters to become a Pokémon master! Together, they must search their world for new Pokémon and become stronger, while avoiding the likes of Team Rocket!


POKÉMON is here and the full paintball scenario experience is back at Adventure Games. This means no mandatory pre-registration or player cap for this event. MAKE SURE YOU ARE READY! Raffle Prizes, trophies for MVP and MVT, pictures, lunch from Snackshot, and all the paintball you could ask for! Formulate your battle plans and read the game rules below.

Sunday’s Schedule:

Gates open at 7:00am

Check in starts at 7:15am

Breakfast from Snack Shot will be available from 7:30am - 10:00am

Meet your generals, safety and game briefing 9:00am

Game starts at 10:00am

Game break will be from 12:00pm-1:00pm

Lunch available at Snackshot from 11:30am - 2:00pm

Game resumes at 1:00pm - 3:00pm

Raffle 3:00pm - 3:30pm

Final Battle 3:45pm - 4:15pm

Final score, awards for MVP/MVT, and the after party will begin at 4:30pm at Snackshot.

Meet Your Generals:

Commanding the Adventurers as Ash Ketchum (BLUE TEAM) is Kyle Auger. Captain of the Knights D4 Team, Kyle has plenty of paintball experience. A veteran of the game having played for over >>> years. Kyle not only brings his paintball skills but his love for video games, dungeons and dragons and all things Pokémon. 


Commanding Team Rocket as James (RED TEAM) is Kenny Morin aka “The Rat”. Leader of the Raging Rodents Kenny is a force on the Field! His love for paintball is the real deal, some might say is an obsession! He’s crafty and scrappy. And like a rat, he’s not scared to get a little dirty to win!

Teams:

Team Adventurers (Blue Team)

Team Rocket (Red Team)

GAME 1 MISSIONS: I CHOOSE YOU!

1: Before the start of the game your generals will choose one of 3 pokémon: Squirtle, Charmander, Bulbasaur. Based on the type of pokémon that your general chooses, your team will need to gather experience points to improve your pokémon and evolve it to its highest level.

  • Summary: Find Experience points for your pokémon and level up

Charmander = Fire Experience (Orange pit balls)

Squirtle = Water Experience (Blue pit balls)

Bulbasaur = Grass Experience (Green pit balls)


Please note: your team will only be allowed to grab the pit balls used by your pokémon. 


Experience points are scattered throughout the park. Collect them and bring them back to your team's main base. A player is allowed to gather more than one experience point (pit ball) at a time. However, if a player is eliminated while carrying an experience point then must drop them on the ground. 


Experience Points:

0 - 74    = Original Level

75 - 149  = Evolution 1

150 - 299 = Evolution 2

300 - 399 = Mega Evolution 

400+     = Max level

1000 Points for each file level up/evolution.


2: Get Your PokéDex from Professor Oak and Start Catching Pokemon!

  • Summary: Professor Oak, the leading pokémon researcher, has a special gift for you, a pokéDex. The PokéDex allows you to identify and capture wild pokémon. Professor Oak was last seen out in the field on a new research project. Find him and claim your PokéDex. Bring your PokéDex back to your base so your team can start capturing wild pokémon.

500 points for getting your PokéDex


Capture Pokemon: Hundreds of wild pokémon are located throughout the world and it's your job to capture them all. Each Pokemon captured and brought back to your base is worth points so make sure you capture as many as possible.

Points are based on the HP of each pokémon. HP points are located on the top right of each card.


2: Challenge and Defeat four gym leaders

  • Summary: Four gyms are located throughout the region. Locate each gym and challenge the gym leader. The gym leader will give you specific instructions on how to defeat them and receive the gym padge. Bring your gym badge back to your base to score.

 

1000 points for each Gym Leader Defeated


Starting Base/ Respawn Area:

The Adventurers (Castle)

Team Rocket (Octagon)

GAME 2: Catch'em All

 1: Another Game, another starter! Your generals will again choose one of 3 pokémon: Chinderquill, Totodile, or Chikurita. Based on the type of pokémon that your general chooses, your team will need to gather experience points to improve your pokémon and evolve it to its highest level.

  • Summary: Find Experience points for your pokémon and Level up

Chinderquill = Fire Experience (Orange pit balls)

Totodile = Water Experience (Blue pit balls)

Chikurita = Grass Experience (Green pit balls)


Please note: your team will only be allowed to grab the pit balls used by your pokémon. 


Experience points are scattered throughout the park. Collect them and bring them back to your team's main base. A player is allowed to gather more than one experience point (pit ball) at a time. However, if a player is eliminated while carrying an experience point then must drop them on the ground. 


Experience Points:

0 - 74    = Original Level

75 - 149  = Evolution 1

150 - 299 = Evolution 2

300 - 399 = Mega Evolution 

400+     = Max level 

1000 Points for each file level up/evolution.


2: Catch all the Pokemon! There are hundreds of pokemon remaining!

  • Summary: Catch as many pokemon as possible. Each Pokemon captured and brought back to your base is worth points so make sure you capture as many as possible. 


3: Help find out more about ancient Pokemon. Professor Oak is researching ancient Pokemon and has heard about a dig site that might have produced actual Pokemon fossils. 

  • Summary: Find Professor Oak and find out the location of the dig site. When you have located the dig site. Find a pokemon fossil and bring it back to Professor Oak to score.


1000 points for bringing a fossil to the professor. 


4: Defeat the remaining 4 gym leaders

  • Summary: Four gyms are located throughout the region. Locate each gym and challenge the gym leader. The gym leader will give you specific instructions on how to defeat them and receive the gym badge. Bring your gym badge back to your base to score. Be aware gyms are harder.

 

1000 points for each Gym Leader Defeated


Starting Base/ Respawn Area:

The Adventurers (Octagon)

Team Rocket (Castle)

GAME 3: Become a Pokémon Master!


1: Now that your team has evolved your pokémon and strengthened your team, it's time to become a Pokemon Master!

  • Summary: Use your skills to make your team win OUR FINAL BATTLE OF THE DAY!

ALL DAY OBJECTIVES
1)  Eliminate players from the other team.

  • 10 points for every player eliminated


2) Eliminate generals from the other team

  • 50 points for every general eliminated


3) Raid Battle Mega Pokemon

  • 1000 points per Mega Pokémon captured - Be one of the first 3 players to tag the mega pokémon to start the raid battle


4) Find the GameBoy Pokemon Cartridges 

  • 1000 points per cartridge found. Bring the cartridge to your main base to score


GENERAL RULES:

The Adventures (BLUE)

Team Rocket (RED)

(PURPLE TEAM SCENARIO OR OBJECTIVE COLOR)


Player Points:

  • 10 Points for every player shot out of the game (this will be tracked at respawn)

**Players caught cheating will cost their team (-100 points) don’t cheat...it's not cool.


Respawn:

One location for each team behind the main base. At the start of each game, respawn will be instant. Players must touch respawn points.


Medic:

Poke Center Medics will be roaming throughout the field and will be represented by a medic armband. Each player will be given a medic card. When a player is eliminated they can respawn by bringing their card to the medic or original respawn area. The medic will punch out a hole in the card and the player will then be able to return to the game. On the third punch the player must return to the original respawn area. The medic is a referee.


Perks:

Several perks are located throughout the fields.


Reflect Shields: Several shields are located through the field and players can use them to protect themselves. If a player gets shot out they must drop the shield where they are standing.

 

Nurse Joy Bandaid: Use the Nurse Joy Bandaid to revive yourself. Once you have been eliminated give the Nurse Joy bandaid to any referee and he will allow you to be revived back into the game. Bandaids are for single use and cannot be used multiple times. 


Smoke Screen: Use your pokemon to Smoke out your opponents with a smoke screen. Symbolized by your team's color, a smoke grenade will be used on a location of your choice. Anyone caught in the smoke will faint(be eliminated) and have to go back to respawn. (this DOES include your own team members, so be careful!) Players must bring perks to the respawn referee to use it. 


Seed Bomb: Find this perk and deploy a seed bomb mine field. Once the seed bomb perk is deployed, any player that walks within a 10 foot radious of the seed bomb mine field will be eliminated. The seed bomb mine field can only be removed with kadabra’s psychic perk.


Evolution Stone: 3 types of evolution stones are hidden through the region, a Fire Stone, a Leaf Stone, and a Water Stone. Find an evolution stone that corresponds with the type of pokemon you have and automatically evolve it to the next level. I.e. a Fire Stone will Evolve Charmander to Charmeleon. Bring the evolution stone to your main base to score. 


Kadabra’s Psychic: Use your kadabra’s psychic abilities to remove the seed bomb mine field. Once the seed bomb is removed please bring the prop to the closest referee. Players must have Kadabra’s Psychic card on them to use the ability.


*Rest: Find this perk and revive your entire team. When the rest perk is found and used any eliminated player walking back to the respawn area will automatically be revived. Players must bring perks to ANY referee to use it. 


*Arceus Time Stop: Find this perk and stop the opposing team respawn for 3 minutes. Players must bring perks to the respawn referee to use it. 


By Aric Lantiegne April 23, 2025
LEARN HOW TO PLAY: He-Man and the Masters of the Universe Paintball Scenario Game BY THE POWER OF GRAYSKULL: THE BATTLE FOR ETERNIA Spring Scenario Game @ Adventure Games Paintball ⚔️ OVERVIEW Skeletor’s evil plans are in motion. The dark forces of Snake Mountain have launched a full-scale assault on Eternia, hoping to breach the ancient halls of Castle Grayskull and claim the secrets of the universe. But the Heroic Warriors won’t back down. From the battlefield to the Mystic Mountains, He-Man rallies his allies in a desperate stand to stop Skeletor once and for all. Choose your side. Fight for Eternia. Unlock the power of Grayskull. 🛡️ TEAMS Team He-Man • Faction: Heroic Warriors • Team Color: Blue 🔵 • General: He-Man (Ryan Cronin)
 Team Skeletor • Faction: Evil Warriors • Team Color: Red 🔴 • General: Skeletor (Kenny Morin)
 💥 MEET YOUR GENERALS The fate of Eternia rests in the hands of two veteran warriors—each ready to lead their team to victory through grit, strategy, and pure paintball mayhem. 🔵 COMMANDING THE HEROIC WARRIORS: HE-MAN – RYAN CRONIN Wielding the Power of Grayskull and leading the Blue Team is Ryan Cronin, stepping into the boots (and biceps) of He-Man himself. Ryan brings the look, the energy, and the love for the game that makes him the perfect choice to command the forces of good. A regular force in scenario events, 10-man throwdowns, and competitive tournaments, Ryan has played nearly every style of paintball—and dominates them all. He’s known for his leadership on the field, relentless communication, and the ability to turn the tide of battle when his team needs it most. If you’re looking for a general who knows how to push the pace and rally the troops, you’re in good hands with He-Man. 🔴 COMMANDING THE EVIL WARRIORS: SKELETOR – KENNY MORIN Scheming from the shadows of Snake Mountain and taking charge of the Red Team is Kenny Morin, embodying the chaotic brilliance of Skeletor. Kenny is one of the most formidable and unpredictable scenario generals you’ll ever face. He doesn’t just play hard—he goes hard. A lifelong scenario and rec-ball fanatic, Kenny brings intensity, creativity, and constant pressure to every game he commands. He’s known for crafting smart plays, flanking from unexpected angles, and keeping his opponents off-balance. If you’re on Team Skeletor, you’re in for an aggressive, full-send kind of day—and if you’re playing against him... be ready. 🎯 GAME FORMAT The event is played over three separate games, each with a fresh set of missions, props, and scoring. Points carry over between rounds to determine the overall winner. Between games, teams will reset to their bases. Props and items will be repositioned. 🏆 SCORING & VICTORY • Each mission awards points to your team (listed per mission). • Control of key objectives and retrieval of themed props add to your total. • Final victory goes to the team with the most total points after all three games. 🧠 STRATEGY TIP Recruit wisely, hold ground fiercely, and never let the Power Sword fall into enemy hands. It's not just about muscle—it's about timing, teamwork, and tenacity. 🔄 RESPAWN & GENERAL RULES • Standard unlimited respawn unless mission specifies otherwise. • Players must return to base and touch their respawn point or a mobile respawn point • Generals (He-Man & Skeletor) are worth more points so make sure you eliminate them! 🎮 GAME ONE: "THE BATTLE BEGINS" • Find the Power Weapons (30 points) 🔵 Heroic Warriors Mission: “By the Power of Grayskull!” Objective: Locate the hidden Sword of Power and return it to Castle Grayskull to unlock He-Man’s full strength and awaken the magic of Eternia. 🔴 Evil Warriors Mission: “The Havoc Reigns” Objective: Track down and recover the legendary Havoc Staff, Skeletor’s dark conduit of forbidden power. Deliver it to Snake Mountain to amplify dark magic and unleash chaos across Eternia. • Recruit the Champions (60 Points Total) • Scattered across the field are Special Warriors for each team • Teams must locate and return them to base. • 10 points per character • Bonus: find all your warriors by game end = +20 points • Shattering the Shields of Sorcery (100 Points Total) Objective: Across the battlefield, eight magical barriers have been cast by ancient forces—four protecting each team’s Arcane Crystals. Each team must: • Defend their four magical barriers from enemy forces
 • Attack and destroy the enemy’s four magical barriers to access their Arcane Crystals
 • Retrieve the crystals and return them to your base to empower your team’s ultimate weapon (the Sword of Power or the Havoc Staff)
 Scoring: +25 points for each Arcane Crystal successfully retrieved and returned to base • 🐯 Mission: Release the Beast! (50 Points) Objective:The mighty tiger companions of Eternia have been locked in enchanted cages somewhere on the battlefield. Only by finding the hidden keys can each team free their ally and return them home to fight again. 🔵Team He-Man must free Battle Cat 🔴Team Skeletor must free Panthor Mission Steps: • Locate the key hidden somewhere on the field • Use the key to unlock the cage holding your team's tiger • Escort the tiger prop safely back to your base • Score once the tiger is successfully secured at your Main Base
 Scoring:+50 points for successfully freeing and returning your tiger to base 🎮 GAME TWO: "SECRETS OF CASTLE GRAYSKULL" • The Staff Reborn (100 Points Total) 🔵 Heroic Warriors Mission: “Reforging the Staff of Elders” Objective: The ancient Staff of the Elders, once wielded to protect Castle Grayskull, was shattered during the last great battle for Eternia. The seven fragments have been scattered across the realm. Team He-Man must: • Search the battlefield for all 7 pieces of the Staff of the Elders
 • Reassemble the staff at Castle Grayskull (blue team base)
 • Once complete, the staff enhances your magical defenses and empowers your ultimate weapon (the Sword of Power)
 🔴 Evil Warriors Mission: “Reawakening the Staff of Havoc” Objective: Before the Havoc Staff, there was an even darker weapon—the original Staff of Havoc, said to draw magic from the core of Snake Mountain. Broken into seven cursed shards, it now lies dormant across the realm. Team Skeletor must: • Locate all 7 shattered pieces of the ancient Staff of Havoc
 • Reconstruct it at Snake Mountain (red team base)
 • Once reassembled, the staff strengthens your dark magic and channels chaos into the Havoc Staff Scoring: • +10 points per shard recovered • +30 bonus points for completing and assembling the staff • Max: 100 points • Unleash the Arcane (100 points) Objective:With your ancient staff fully reassembled, you now possess the power to Unleash the Arcane and unlock the gateway to a hidden stronghold deep in Eternia: the Hall of the Elders. But only one team may enter its sacred chamber and claim the powerful Relic of Eternia — a magical artifact said to shift the balance of battle in the wielder’s favor. Mission Steps: • Bring your completed staff to the Hall of the Elders (marked objective zone).
 • Hold the Hall uncontested for 5 minutes to claim the Relic of Eternia.
 • Return the relic to your base to unlock its power in the final battle.
 Reward:The Relic of Eternia grants a magical edge (buff or advantage) during the Final Battle 3. Runes of Eternia (100 Points) Objective: Scattered across the realm lie four Mystic Sites of Power—ancient shrines said to connect the magical lifeblood of Eternia itself. To activate each site, teams must bring the correct Ancient Rune Stone and match it to the right pattern. Only by aligning the runes correctly at all four sites can your team unleash a magical surge that strengthens your forces and weakens your enemy’s hold on the realm. There are 4 themed Mystic Sites around the field: • Shrine of Light • Flame Gate • Temple of the Wilds • Nexus of the Skies Each site requires a specific rune match to activate. Teams must scout each site before the mission (or early in the match) to discover the correct rune required. Mission Steps: • Deliver the correct rune to each site • Place it correctly to activate the shrine • Successfully match all 4 to complete the circuit of magic Scoring: • +20 points for each correct rune match placed • +20 bonus points for activating all four sites
 ⚔️ Final Mission: "RISE OF SNAKE MOUNTAIN" Objective:In a last desperate move, Skeletor has summoned the Army of the Damned—a wave of cursed skeleton warriors risen from the dark places of Eternia. Empowered by dark amulets, they are nearly invincible… unless struck down by the Sword of Power itself. It falls to He-Man, wielding the legendary blade, to banish the undead and reclaim the final spark of Eternia’s magic before it is lost forever. Mission Details: • 6 Skeletons from the Army of the Damned are deployed across a designated area • Each undead soldier is wearing a dark amulet prop around their neck • Only He-Man may eliminate undead (Only with melee, or the Sword of Power) • Once “eliminated,” the He-Man player must remove the amulet prop from the undead • Amulets must be collected and returned to the respawn area.
 Twist: • The undead can respawn, unless their amulet is removed • If Skeletor’s team protects the undead long enough, they can power a ritual that earns them bonus points or denies He-Man the win
 Scoring: • +10 points per amulet removed and secured • +20 bonus points if all undead are fully purged (amulets removed)
 “The final battle is not just for the fate of Castle Grayskull—but for the very soul of Eternia.” 🌟 Eternian Perks & Power-Ups Throughout the battlefield, both teams may discover magical artifacts, tech relics, and warrior gear that can dramatically shift the course of the game. Here’s what you may find: • ⌛ Crystal of Delay “Time bends for no one... unless you wield this.” • Use to delay the enemy’s respawn window by 2 minutes • Must be turned in to a referee • Single use • 🌫️ Orb of Obscura (Smoke of Elimination) “Where there's smoke... there’s sudden elimination.” • Deploy a smoke grenade with magical energy • Any enemy player caught within the smoke when deployed is considered eliminated • Smoke must be activated by a ref or game official
 • 🛡️ Shield of Grayskull (Riot Shield) “Impenetrable. Iconic. Pure power.” • Allows a single player to carry a defensive riot shield for one life • Can be used to lead pushes or block fire during objective runs • May be looted from the field or earned via mid-game mission • 🎯 Havoc Cannon (Long Range Eliminator) “Ancient tech with terrifying reach.” • A special prop blaster with long-range elimination power • One-time use • 💫 Eternia's Light (Instant Revive) “The power of the Sorceress, bottled.” • When held, allows a player to instantly revive themselves on the spot (1 per player only) • Must be returned to any referee to use. • 🔮 Grayskull Reset Stone (Field Wipe) “In one breath, everything begins again.” • When activated by a general or commander, this wipes all players on the field, sending everyone back to respawn • Can only be used once per team, per mission • Must be turned in to a ref with 1-minute countdown for activation
 🥇 WINNING TEAM PRIZE The winning team earns glory, a place in Eternian history, and bragging rights worthy of a Champion of Grayskull!
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